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| using SetMouseXtra is very straightforward. | ||
| please note: SetMouseXtra uses the coordinate system of the screen, not the stage | ||
| to place the mouse at the upperleft corner of the screen call: | ||
SetMouse(0,0) |
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| to place the mouse at the upperleft corner of the stage call: | ||
SetMouse(the stageLeft, the stageTop) |
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